Dark Archive Case Files mini adventures (PF2e, roll20, TBD)
Lähetetty: 26 Elo 2022, 22:01
THE STOLEN CASEFILES
The Last Mysteries of the Lone Archivist
Cryptids. Secret societies. Deviant abilities. Mirror duplicates. Cults. Curses and pacts.
Temporal anomalies. Mindscapes. Each topic presenting enough questions to fill a library,
and each a mystery I was unable to solve. I know there must be something more behind them.
—K.H.W.
Jees, koitetaan laittaa taas omia society online pelejä tarjolla. Tällä kerralla tarjolla jotain omituisempaa: kampanja moodissa vedettäviä sidequesteja 3-12 taso haarukalla. Societyssa näistä kronikoista saa 2 exp, 2 reputationia, 5 bundlea ja 4 downtimea. Teknisesti näissä jokaisessa vois olla erihahmot, mut temaatisesti saattaa olla hauskempi pelata samoilla hahmoilla. Tarinana siis et Dark Archiven viimeinen arkisti varasti selvittämättömien tapauksen filut ja ny ne maagisesti lähettää porukkaa(teidät) tapauspaikoille.
Nä on tosiaan siis tehty neljän hahmon partylle, mut katotaan kuinka paljon on kiinnostuneita jos on kiinnostuneita. Ajattelin vetää automatic bonus progression vaihtoehto säännöillä jotta olis mahdollisimman helppoa levelittää hahmot seuraavaan skenuun et item ostokset lähinnä wandeja/staffeja/mundane/consumable itemeitä. Mut tosiaan seikkailut on siis
Se myös huomiona et nä seikkailut on aika kokeellisia ja osa poikkeaa normi oletuksista hyvin paljon myös mekaanisel tasol. Yhdessä myös on kirjan sisällä Content warningit (gaslighting & other emotional manipulation by cults, drug use, body horror). Yhdessä myös jotakin mikä saattaa olla lähellä pvptä(mutta ei ihan).
The Beast of Birchfrost, level 3
Strange creatures seem to come up most often at the fringes of society, where they can easily fade into the background. The town of Birchfrost, off the Lake of Mists and Veils, has a legend of a local creature, once responsible for protecting the town. If there is anything more to this so-called “Beast of Birchfrost,” I am sure that the slightest change in circumstance might herald a dangerous change in the Beast, one the Archive would do well to mind. — K.H.W.
Hahmo wealth: 25 gp
Shaking the Helping Hand, level 5
Even the Dark Archive can’t keep tabs on every single club or society, which is why it’s so vital to cultivate connections
with those who can. Vir Zhees has long helped us keep tabs on the various societies in Absalom high society, her shrewd
interpersonal skills, social position, and long elven lifespan making her uniquely suited for the task. Yet, we should
always be wary, for those who deal in secrets know how to keep them, even from us. — K.H.W.
Wealth: +50 gp
A Song of Making and Unmaking level 6
Xopatl has always struck me with a sense of wonder, its ancient, long-lost magic casually defying what we thought
possible. The area around Yllaldo Castle has, for several years now, seen an unusually large number of people, or even
nonsapient creatures, gaining spontaneous deviant powers—at first one every few years, then yearly, and then more
frequent. Accelerating. There must be a cause. Powerful things dwell there, and nothing so powerful is ever lost. —K.H.W.
Wealth: +80 gp
Lady of the Harvest level 7
Ustalav has been the source of a disproportionate number of our open cases. Large enough for strange phenomena to
be noticed, small enough for them to remain unsolved, at the fringes. Lorres Manor, in Ravengro, is a nexus of such
events—accidents befalling the workers who built it, objects moving, possibly some kind of haunting (or curse)?
whatever the case, the mansion’s relative obscurity is likely the only thing keeping the events contained. — K.H.W.
Wealth: +125 gp
The Verdure of Iblydos level 8
Iblydos’s unique association with gods and myth means it should come at no surprise that cults are as common in the
archipelago as islands. The nature cult of Verdure, devoted to the hero-god Ludovica, conducts its sacred mysteries as
covertly as any other, though its public activities have always focused on charitable services. A welcome influence, and
the reason for the Archive’s occasional contact over the years, though a group we should keep our attention on. — K.H.W.
Wealth: +180 gp
Wishes in Krasnoprudny level 9
With its particular confluence of witches and ancient spirits, Irrisen is always a region of interest when discussing
curses and pacts. The matter concerning the village of Krasnoprudny in particular is just the latest in a long string
of such files, but one that’s managed to catch my eye—while many villages have borne the curse of a winter witch for
a slight real or imagined, something feels different about this village. Curse? Enchantment? Geas? — K.H.W.
Wealth: +250 gp
Tomorrow’s Feast level 10
The Golden Fortune case reported in Goka is one that’s caught my eye for some time, though I confess not for the most
unbiased of reasons—it’s been far too long since I visited my father’s hometown, and I’m sure my uncles would appreciate a
visit. Nevertheless, our archivists detected signs of a strange anomaly around one of its many restaurant boats: a stuttering
region that swallows people and spits them out later, stumbling and disoriented. — K.H.W.
Wealth: +350 gp
The Last Dream level 12
For as many mysteries as there are covering our world, the spaces within the self can hold even stranger revelations. In
Nantambu, guided by the professor with the armadillo mask that matches this bead, I once had the opportunity to peer into
my own self. I saw something there, in that space within my memories... one day, I hope to return to it. —K.H.W.
Wealth: +700 gp
Seikkailut pääsiassa siis pitempiä kuin bountyt, lyhyempiä kuin skenut. Periaattees vois vetää useamman kerralla, mut näiden väleis pitää levelittää hahmot et onnistuu vain jos levelitys nopeesti. Kuten yleensäkkin moduuli kronikoissa, nä voi antaa mille tahansa hahmolle. Sovitaan kiinnostuneiden kanssa peli kerrat aina kun löytyy sopiva väli, mut esim parin seuraavan viikon sunnuntait oli vapaana jos en menny sekasin.
Hahmonluonti: Kaikki uncommon ja rare vaihtoehdot saatavilla jos ei oo APsta, AP vaihtoehdoista pyydä lupaa eka. Huoneessa on compendium sharing päällä, et featit ja itemit(lukuun ottamatta APG classien feattejä) pystyy drag and droppaamaan suoraan sheettiin. Raha asiasta voi keskustella jos on level approriate ostos joka jostakin syystä olis vähän liian kallis. (oletuksena on et aina kun levelittäte, saatte mun listaamaan raha määrän vanhalle hahmolle jos pelaatte samalla hahmolle, jos teette uuden niin pelaatte alotetta sillä raha määrällä)
Kiinnostuneet:
-Propagandalf
-TheRiska
-CrimsonClaw
-rixu
-NiTessine
Link:
https://app.roll20.net/join/13783978/qtt2Fg
The Last Mysteries of the Lone Archivist
Cryptids. Secret societies. Deviant abilities. Mirror duplicates. Cults. Curses and pacts.
Temporal anomalies. Mindscapes. Each topic presenting enough questions to fill a library,
and each a mystery I was unable to solve. I know there must be something more behind them.
—K.H.W.
Jees, koitetaan laittaa taas omia society online pelejä tarjolla. Tällä kerralla tarjolla jotain omituisempaa: kampanja moodissa vedettäviä sidequesteja 3-12 taso haarukalla. Societyssa näistä kronikoista saa 2 exp, 2 reputationia, 5 bundlea ja 4 downtimea. Teknisesti näissä jokaisessa vois olla erihahmot, mut temaatisesti saattaa olla hauskempi pelata samoilla hahmoilla. Tarinana siis et Dark Archiven viimeinen arkisti varasti selvittämättömien tapauksen filut ja ny ne maagisesti lähettää porukkaa(teidät) tapauspaikoille.
Nä on tosiaan siis tehty neljän hahmon partylle, mut katotaan kuinka paljon on kiinnostuneita jos on kiinnostuneita. Ajattelin vetää automatic bonus progression vaihtoehto säännöillä jotta olis mahdollisimman helppoa levelittää hahmot seuraavaan skenuun et item ostokset lähinnä wandeja/staffeja/mundane/consumable itemeitä. Mut tosiaan seikkailut on siis
Se myös huomiona et nä seikkailut on aika kokeellisia ja osa poikkeaa normi oletuksista hyvin paljon myös mekaanisel tasol. Yhdessä myös on kirjan sisällä Content warningit (gaslighting & other emotional manipulation by cults, drug use, body horror). Yhdessä myös jotakin mikä saattaa olla lähellä pvptä(mutta ei ihan).
The Beast of Birchfrost, level 3
Strange creatures seem to come up most often at the fringes of society, where they can easily fade into the background. The town of Birchfrost, off the Lake of Mists and Veils, has a legend of a local creature, once responsible for protecting the town. If there is anything more to this so-called “Beast of Birchfrost,” I am sure that the slightest change in circumstance might herald a dangerous change in the Beast, one the Archive would do well to mind. — K.H.W.
Hahmo wealth: 25 gp
Shaking the Helping Hand, level 5
Even the Dark Archive can’t keep tabs on every single club or society, which is why it’s so vital to cultivate connections
with those who can. Vir Zhees has long helped us keep tabs on the various societies in Absalom high society, her shrewd
interpersonal skills, social position, and long elven lifespan making her uniquely suited for the task. Yet, we should
always be wary, for those who deal in secrets know how to keep them, even from us. — K.H.W.
Wealth: +50 gp
A Song of Making and Unmaking level 6
Xopatl has always struck me with a sense of wonder, its ancient, long-lost magic casually defying what we thought
possible. The area around Yllaldo Castle has, for several years now, seen an unusually large number of people, or even
nonsapient creatures, gaining spontaneous deviant powers—at first one every few years, then yearly, and then more
frequent. Accelerating. There must be a cause. Powerful things dwell there, and nothing so powerful is ever lost. —K.H.W.
Wealth: +80 gp
Lady of the Harvest level 7
Ustalav has been the source of a disproportionate number of our open cases. Large enough for strange phenomena to
be noticed, small enough for them to remain unsolved, at the fringes. Lorres Manor, in Ravengro, is a nexus of such
events—accidents befalling the workers who built it, objects moving, possibly some kind of haunting (or curse)?
whatever the case, the mansion’s relative obscurity is likely the only thing keeping the events contained. — K.H.W.
Wealth: +125 gp
The Verdure of Iblydos level 8
Iblydos’s unique association with gods and myth means it should come at no surprise that cults are as common in the
archipelago as islands. The nature cult of Verdure, devoted to the hero-god Ludovica, conducts its sacred mysteries as
covertly as any other, though its public activities have always focused on charitable services. A welcome influence, and
the reason for the Archive’s occasional contact over the years, though a group we should keep our attention on. — K.H.W.
Wealth: +180 gp
Wishes in Krasnoprudny level 9
With its particular confluence of witches and ancient spirits, Irrisen is always a region of interest when discussing
curses and pacts. The matter concerning the village of Krasnoprudny in particular is just the latest in a long string
of such files, but one that’s managed to catch my eye—while many villages have borne the curse of a winter witch for
a slight real or imagined, something feels different about this village. Curse? Enchantment? Geas? — K.H.W.
Wealth: +250 gp
Tomorrow’s Feast level 10
The Golden Fortune case reported in Goka is one that’s caught my eye for some time, though I confess not for the most
unbiased of reasons—it’s been far too long since I visited my father’s hometown, and I’m sure my uncles would appreciate a
visit. Nevertheless, our archivists detected signs of a strange anomaly around one of its many restaurant boats: a stuttering
region that swallows people and spits them out later, stumbling and disoriented. — K.H.W.
Wealth: +350 gp
The Last Dream level 12
For as many mysteries as there are covering our world, the spaces within the self can hold even stranger revelations. In
Nantambu, guided by the professor with the armadillo mask that matches this bead, I once had the opportunity to peer into
my own self. I saw something there, in that space within my memories... one day, I hope to return to it. —K.H.W.
Wealth: +700 gp
Seikkailut pääsiassa siis pitempiä kuin bountyt, lyhyempiä kuin skenut. Periaattees vois vetää useamman kerralla, mut näiden väleis pitää levelittää hahmot et onnistuu vain jos levelitys nopeesti. Kuten yleensäkkin moduuli kronikoissa, nä voi antaa mille tahansa hahmolle. Sovitaan kiinnostuneiden kanssa peli kerrat aina kun löytyy sopiva väli, mut esim parin seuraavan viikon sunnuntait oli vapaana jos en menny sekasin.
Hahmonluonti: Kaikki uncommon ja rare vaihtoehdot saatavilla jos ei oo APsta, AP vaihtoehdoista pyydä lupaa eka. Huoneessa on compendium sharing päällä, et featit ja itemit(lukuun ottamatta APG classien feattejä) pystyy drag and droppaamaan suoraan sheettiin. Raha asiasta voi keskustella jos on level approriate ostos joka jostakin syystä olis vähän liian kallis. (oletuksena on et aina kun levelittäte, saatte mun listaamaan raha määrän vanhalle hahmolle jos pelaatte samalla hahmolle, jos teette uuden niin pelaatte alotetta sillä raha määrällä)
Kiinnostuneet:
-Propagandalf
-TheRiska
-CrimsonClaw
-rixu
-NiTessine
Link:
https://app.roll20.net/join/13783978/qtt2Fg